Crafty Blog - JavaScript Game Engine Development

Development of Crafty

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0.3 Released

At last version 0.3 has been released and a lot has changed.

  • image component uses createPattern
  • SAT collision so can detect any convex polygon with an overlap value
  • Window resize for fullscreen games will recalculate values
  • defineProperty for IE9
  • Variable frame rate using requestAnimationFrame
  • Alpha transparency - thanks to Josh Tynjala
  • Persistent entities through scenes by adding a component called persist
  • .visible property to draw or not draw
  • More Audio instances so same audio can overlap - thanks to Josh Tynjala
  • Draggable component for drag and drop
  • Loader accepts onProgress and onError callbacks with info on what is loaded and percentages - thanks to Josh Tynjala