Crafty Blog - JavaScript Game Engine Development

Development of Crafty

0 notes &

0.2.1 Update

New version released earlier than expected due to a bug found in the mouse component for DOM entities thanks to Jason Bennett.

Some other features intended for v0.3 are included in this release including:

  • Global assets array found in Crafty.assets
  • Universal selector ‘*’ to select all entities (Crafty(“*”))

Still to come: Unit tests, smaller file, super high tech collision.

Also here’s a preview of the Crafty Builder using JSLINT for error checking and CodeMirror for the text editor:

Crafty Builder