April 2011
9 posts
Forums = Google Groups
I have decided that all forum like activity will go through Google Groups rather than my SimpleMachineForums for many reasons: SMF is very hard to skin Requires registration (yet another account) and OpenID is too much work for one man Very prone to spam OK that’s only three but that’s enough. Google Groups isn’t as great as I’d like but it’ll do. So from now...
Apr 20th
Demos Ported
I have ported all the demos (except Elevator Action) to use the latest version of Crafty. I was getting lots of emails about users trying out the demos but seeing lots of errors with the new version so this should help everyone out. Most of the changes were minor API differences and some were optimized with the newer features. Take a look! Note: If the demos are not working, you should clear...
Apr 13th
0.4.2 Released
This release has a lot of bug fixes and not many new features. Take a look at the changelog for a complete view: Faster redraw for rotated entities and repeating background in canvas Added a Crafty.settings object Smaller game loop Started mobile support (not ready yet) Fixed a bug with DOM z-indexes being lower than the canvas Added a smaller setter function. Removed getter Removed unused...
Apr 13th
Working on new version and fixing demos
Expect some down time as I am porting over all the demos to the latest version.
Apr 13th
Sneak peek at new demo
Working on a new strategy based war game.
Apr 12th
requestAnimationFrame is A-OK!
Earlier I reported issues with requestAnimationFrame when changing tabs or changing the window and that using it’s counter-part cancelRequestAnimationFrame seemed to fix the issues. After more tests it is concluded that this is not the issue.
Apr 12th
4 tags
0.4.1 Released
Getters and setters added and a major bug fixed where the stage would be removed after window blur. It will now pause the game. If you do not want the game pausing, simply set Crafty.dontPauseOnBlur to true. A settings object will be added shortly. Download
Apr 6th
3 notes
0.4 Released
And with lots of new features. It’s been too long and I know 1.0 should be out by now but there are a few things I want completed such as full Mobile support and good amounts of test cases. Here is the change log: .css() should accept both JS and CSS notation .requires() method for adding components if not already added Detect the browser extension (Moz, webkit, o, ms) IE rotation and...
Apr 5th
Fruit Assassin! New Demo
Click the fruit to slice and dice them. I made a new demo for a presentation with BrisJS based on Fruit Ninja. Play
Apr 2nd
3 notes