April 2011
9 posts
Forums = Google Groups
I have decided that all forum like activity will go through Google Groups rather than my SimpleMachineForums for many reasons:
SMF is very hard to skin
Requires registration (yet another account) and OpenID is too much work for one man
Very prone to spam
OK that’s only three but that’s enough. Google Groups isn’t as great as I’d like but it’ll do.
So from now...
Demos Ported
I have ported all the demos (except Elevator Action) to use the latest version of Crafty. I was getting lots of emails about users trying out the demos but seeing lots of errors with the new version so this should help everyone out.
Most of the changes were minor API differences and some were optimized with the newer features. Take a look!
Note: If the demos are not working, you should clear...
0.4.2 Released
This release has a lot of bug fixes and not many new features. Take a look at the changelog for a complete view:
Faster redraw for rotated entities and repeating background in canvas
Added a Crafty.settings object
Smaller game loop
Started mobile support (not ready yet)
Fixed a bug with DOM z-indexes being lower than the canvas
Added a smaller setter function. Removed getter
Removed unused...
Working on new version and fixing demos
Expect some down time as I am porting over all the demos to the latest version.
Sneak peek at new demo
Working on a new strategy based war game.
requestAnimationFrame is A-OK!
Earlier I reported issues with requestAnimationFrame when changing tabs or changing the window and that using it’s counter-part cancelRequestAnimationFrame seemed to fix the issues.
After more tests it is concluded that this is not the issue.
4 tags
0.4.1 Released
Getters and setters added and a major bug fixed where the stage would be removed after window blur. It will now pause the game. If you do not want the game pausing, simply set Crafty.dontPauseOnBlur to true.
A settings object will be added shortly.
Download
0.4 Released
And with lots of new features. It’s been too long and I know 1.0 should be out by now but there are a few things I want completed such as full Mobile support and good amounts of test cases.
Here is the change log:
.css() should accept both JS and CSS notation
.requires() method for adding components if not already added
Detect the browser extension (Moz, webkit, o, ms)
IE rotation and...
Fruit Assassin! New Demo
Click the fruit to slice and dice them.
I made a new demo for a presentation with BrisJS based on Fruit Ninja.
Play